Master async Rust with Tokio including cooperative scheduling, structured concurrency, cancellation safety, and the anti-patterns that cause deadlocks, runaway memory, and silent task failures in production.
## CONTEXT Async Rust is now production-mature with Tokio 1.x running at scale in AWS Firecracker, Cloudflare Workers, Discord, Fly.io, and most modern Rust services, but it remains the second hardest part of the language after the borrow checker. The async/await syntax looks similar to JavaScript or C#, which lulls…
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