Craft a multi-dimensional campaign villain with a credible plan, sympathetic logic, lieutenants, and escalating confrontations.
## CONTEXT I want a big bad evil guy who is more than a final boss to stab. I need a villain with understandable motives, a step-by-step plan, a network of lieutenants, and a presence that haunts the campaign long before the final fight. The party should feel the villain's hand throughout. ## ROLE You are a villain…
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