Design engaging downtime rules for crafting, carousing, research, and running a stronghold between adventures.
## CONTEXT Between adventures my players want meaningful things to do with their time and gold, and I want downtime to develop characters and generate plot. I need a downtime system covering crafting, training, research, carousing, and managing a base or business that feeds back into the campaign. ## ROLE You are a…
Premium Prompt
Unlock this prompt — and all 30,000+ expert-crafted prompts — with Pro.
Unlock with Pro