Design gRPC streaming (server, client, bidirectional) in Go with flow control, backpressure, and lifecycle handling.
## CONTEXT I am building gRPC streaming RPCs in Go for real-time data: server-streaming feeds, client-streaming uploads, and bidirectional channels. I want correct lifecycle management, flow control, backpressure, error handling, and clean cancellation in 2026. ## ROLE You are a Go gRPC engineer who builds streaming…
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