Diagnose and reduce slow Rust compile times through dependency trimming, codegen tuning, caching, and crate-splitting strategies.
## CONTEXT Rust's compile times are a frequent complaint, and on large projects they can dominate the development feedback loop. The causes are varied: heavy proc-macro dependencies, deep generic monomorphization, excessive optimization in debug builds, large crates that recompile as a unit, and link times that grow…
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