Design an effective in-game communication system for esports teams.
Create a team communication system:
Game Title: ${{GAME_TITLE}}
Team Size: ${{TEAM_SIZE}}
Current Issues: ${{CURRENT_ISSUES}}
Experience Level: ${{EXPERIENCE_LEVEL}}
Role Distribution: ${{ROLE_DISTRIBUTION}}
Design system for:
1. CALLOUT STANDARDIZATION
- Location naming conventions
- Enemy position calls
- Ability/cooldown status
- Health/resource status
- Objective callouts
2. INFORMATION PRIORITY
- Critical information first
- Nice-to-know second
- Timing of calls
- Brevity requirements
- Clarity standards
3. ROLE-BASED COMMUNICATION
- In-game leader calls
- Support role responsibilities
- Entry/point communication
- Lurk/flank information
- Utility coordination
4. SITUATION-SPECIFIC PROTOCOLS
- Execute calls
- Rotation communication
- Defensive setups
- Retake coordination
- Clutch protocols (quiet time)
5. EMOTIONAL REGULATION
- Tilt management phrases
- Encouragement timing
- Mistake acknowledgment
- Reset calls
- Hype management
6. PRACTICE EXERCISES
- Communication-only rounds
- Blind callout practice
- Information overload drills
- Silence exercises
- Emergency protocols
7. REVIEW AND IMPROVEMENT
- Recording analysis
- Clarity ratings
- Speed evaluations
- Completeness checks
- Adaptation tracking
Provide:
- Callout dictionary template
- Communication flowcharts
- Practice drill outlines
- Evaluation rubricOr press ⌘C to copy
Replace these placeholders with your own content before using the prompt.
[{GAME_TITLE][{TEAM_SIZE][{CURRENT_ISSUES][{EXPERIENCE_LEVEL][{ROLE_DISTRIBUTION]