Implement comprehensive accessibility features in games.
Create an accessibility implementation guide:
Game Type: ${{GAME_TYPE}}
Current Features: ${{CURRENT_FEATURES}}
Target Accessibility: ${{TARGET_ACCESSIBILITY}}
Development Stage: ${{DEVELOPMENT_STAGE}}
Resources: ${{RESOURCES}}
Design implementation for:
1. VISUAL ACCESSIBILITY
- Color blind modes
- High contrast options
- Text scaling
- Screen reader support
- Visual effect controls
2. AUDIO ACCESSIBILITY
- Subtitles and captions
- Visual audio cues
- Volume controls
- Mono audio option
- Audio description
3. MOTOR ACCESSIBILITY
- Control remapping
- One-handed modes
- Hold vs toggle
- Aim assists
- Quick-time event alternatives
4. COGNITIVE ACCESSIBILITY
- Difficulty options
- Tutorial flexibility
- Navigation assists
- UI simplification
- Reminder systems
5. COMMUNICATION
- Clear labeling
- Menu organization
- Feature documentation
- In-game guidance
- External resources
6. TESTING APPROACH
- Accessibility testing
- Community feedback
- Expert consultation
- Automated testing
- Continuous improvement
7. IMPLEMENTATION PRIORITY
- High-impact features
- Quick wins
- Long-term improvements
- Resource allocation
- Timeline planning
8. DOCUMENTATION
- Accessibility statement
- Feature documentation
- Support resources
- Feedback channels
- Update communication
Provide:
- Feature checklist
- Implementation priority matrix
- Testing protocol
- Documentation templateOr press ⌘C to copy
Replace these placeholders with your own content before using the prompt.
[{GAME_TYPE][{CURRENT_FEATURES][{TARGET_ACCESSIBILITY][{DEVELOPMENT_STAGE][{RESOURCES]