Organize game assets for efficient development workflows.
Create an asset organization system:
Project Type: ${{PROJECT_TYPE}}
Team Size: ${{TEAM_SIZE}}
Asset Types: ${{ASSET_TYPES}}
Engine: ${{ENGINE}}
Scale: ${{SCALE}}
Create organization system:
1. FOLDER STRUCTURE
- Root organization
- Asset type folders
- Feature-based organization
- Shared resources
- Work-in-progress areas
2. NAMING CONVENTIONS
- Asset naming rules
- Version indicators
- State indicators
- Variant naming
- Temporary file handling
3. VERSION CONTROL
- Repository structure
- Branch strategy
- LFS configuration
- Lock policies
- Merge procedures
4. METADATA MANAGEMENT
- Asset tagging
- Description standards
- Author tracking
- Dependency mapping
- Usage tracking
5. ASSET PIPELINE
- Source vs game-ready
- Import settings
- Processing automation
- Validation checks
- Build integration
6. DOCUMENTATION
- Asset catalogs
- Style guides
- Technical specifications
- Change logs
- Deprecation tracking
7. SEARCH AND DISCOVERY
- Search optimization
- Tagging strategy
- Preview generation
- Quick access
- Asset library tools
8. MAINTENANCE
- Cleanup procedures
- Unused asset detection
- Optimization passes
- Archive strategy
- Migration planning
Provide:
- Folder structure template
- Naming convention guide
- Version control setup guide
- Asset checklistOr press ⌘C to copy
Replace these placeholders with your own content before using the prompt.
[{PROJECT_TYPE][{TEAM_SIZE][{ASSET_TYPES][{ENGINE][{SCALE]