Create comprehensive audio design briefs for game development.
Create a game audio design brief:
Game Title: ${{GAME_TITLE}}
Game Genre: ${{GAME_GENRE}}
Art Style: ${{ART_STYLE}}
Emotional Goals: ${{EMOTIONAL_GOALS}}
Audio Budget: ${{AUDIO_BUDGET}}
Create brief covering:
1. AUDIO VISION
- Overall audio style
- Emotional palette
- Reference games/media
- Innovation goals
- Technical approach
2. MUSIC DESIGN
- Musical style/genre
- Instrumentation
- Themes and motifs
- Adaptive music needs
- Track list outline
3. SOUND EFFECTS
- Sound design style
- Key sound categories
- Signature sounds
- Environmental audio
- UI sounds
4. VOICE DESIGN
- Voice acting needs
- Character voices
- Dialogue style
- Casting direction
- Localization requirements
5. TECHNICAL REQUIREMENTS
- Audio middleware
- Channel limits
- Memory budget
- Streaming needs
- Platform considerations
6. IMPLEMENTATION
- Music system design
- Sound trigger logic
- Volume hierarchy
- Mix strategy
- Occlusion/reverb
7. ASSET LIST
- Music cue list
- SFX categories
- Voice line estimates
- Ambient requirements
- Implementation priority
8. PRODUCTION TIMELINE
- Pre-production
- Production milestones
- Integration timeline
- Mix and master
- Final delivery
Provide:
- Audio design document template
- Asset tracking spreadsheet
- Reference playlist format
- Technical specification sheetOr press ⌘C to copy
Replace these placeholders with your own content before using the prompt.
[{GAME_TITLE][{GAME_GENRE][{ART_STYLE][{EMOTIONAL_GOALS][{AUDIO_BUDGET]