Design weather systems and atmospheric effects
Create weather and atmosphere effect designs.
**Weather Type:** ${{WEATHER}}
**Environment:** ${{ENVIRONMENT}}
**Intensity Level:** ${{INTENSITY}}
**Mood/Purpose:** ${{MOOD}}
Generate weather effects:
**Weather Systems:**
Types to Design:
- Rain variations
- Snow and ice
- Fog and mist
- Wind effects
- Storm systems
- Exotic weather
**Particle Design:**
Element Particles:
- Rain drops
- Snowflakes
- Dust motes
- Leaves/debris
- Magical particles
**Lighting Changes:**
Weather Lighting:
- Overcast diffusion
- Storm darkness
- Lightning flashes
- Fog glow
- Clear vs cloudy
**Surface Interaction:**
Ground Effects:
- Wet surfaces
- Puddle reflections
- Snow accumulation
- Mud/wet soil
- Ice formation
**Character Impact:**
Weather on Characters:
- Wet clothes
- Wind in hair
- Cold effects
- Protection gear
- Movement change
**Environmental Reaction:**
World Response:
- Vegetation movement
- Water ripples
- Architecture wear
- Animal behavior
- NPC reactions
**Visibility Ranges:**
Atmospheric Depth:
- Clear conditions
- Light obstruction
- Heavy obstruction
- Near-zero visibility
- Dramatic reveals
**Transition Design:**
Weather Changes:
- Approaching storm
- Clearing skies
- Intensification
- Passing through
- Calm after storm
**Exotic Weather:**
Fantasy/Sci-Fi:
- Magical storms
- Acid rain
- Ash fall
- Crystal rain
- Energy stormsOr press ⌘C to copy
Replace these placeholders with your own content before using the prompt.
[{WEATHER][{ENVIRONMENT][{INTENSITY][{MOOD]Copy and paste into your favorite AI tool
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