Control scene composition using semantic segmentation maps
{{SCENE_TYPE}} with controlled composition:
{{SKY_DESCRIPTION}} sky, {{GROUND_DESCRIPTION}} ground, {{BUILDING_DESCRIPTION}} buildings, {{VEGETATION_DESCRIPTION}} vegetation, {{SUBJECT_PLACEMENT}}
ControlNet Segmentation Settings:
- Preprocessor: seg_ofade20k / seg_ofcoco / seg_ufade20k
- Model: control_v11p_sd15_seg
- Control Weight: {{SEG_WEIGHT}}
- Guidance Start: 0
- Guidance End: {{END_STEP}}
Segmentation Color Codes (ADE20K):
- Sky: (120, 120, 180) light blue-gray
- Building: (180, 120, 120) pink-brown
- Tree/vegetation: (4, 200, 4) green
- Road/path: (128, 128, 128) gray
- Water: (0, 0, 200) blue
- Person: (200, 0, 0) red
- Ground: (128, 64, 0) brown
Creating Custom Segmentation Maps:
- Paint colored regions in image editor
- Use exact color codes for categories
- Keep regions clean with no gradients
Negative prompt: wrong composition, elements in wrong places, ignoring layout, chaotic arrangementOr press ⌘C to copy
Replace these placeholders with your own content before using the prompt.
[{SCENE_TYPE][{SKY_DESCRIPTION][{GROUND_DESCRIPTION][{BUILDING_DESCRIPTION][{VEGETATION_DESCRIPTION][{SUBJECT_PLACEMENT][{SEG_WEIGHT][{END_STEP]Copy and paste into your favorite AI tool
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