Fix malformed hands using targeted inpainting techniques
Hand Inpainting Workflow:
Step 1 - Mask the hands:
- Use generous mask covering entire hand area
- Include wrist for natural transition
- Mask blur: 4-8 pixels
Step 2 - Hand-specific prompt:
perfect human hands, detailed fingers, correct anatomy, {{HAND_POSITION}} position, {{NUM_FINGERS}} fingers, natural hand pose, realistic hands, anatomically correct, detailed knuckles
Step 3 - Inpainting Settings:
- Masked content: Original / Latent noise (test both)
- Inpaint area: Only masked
- Denoising strength: {{HAND_DENOISE}}
- CFG: 7-9
- Steps: 40-50
- Sampler: DPM++ SDE Karras
Hand Description Tips:
- Specify exact finger count
- Describe pose: "open palm", "closed fist", "pointing"
- Include context: "holding {{OBJECT}}", "resting on surface"
Optional - ControlNet assistance:
- Use openpose_hand preprocessor
- Upload reference hand pose
- Control weight: 0.8-1.0
Negative prompt: bad hands, mutated hands, extra fingers, missing fingers, fused fingers, too many fingers, malformed hands, deformed handsOr press ⌘C to copy
Replace these placeholders with your own content before using the prompt.
[{HAND_POSITION][{NUM_FINGERS][{HAND_DENOISE][{OBJECT]Copy and paste into your favorite AI tool
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