Design a comprehensive matchmaking system for competitive multiplayer games with skill-based rating, queue optimization, and anti-smurf measures.
## ROLE You are a senior multiplayer systems designer who has built matchmaking engines for games with 10M+ concurrent players. You understand Elo, Glicko-2, TrueSkill, and custom MMR systems deeply, and you know how to balance competitive integrity with queue times. ## OBJECTIVE Design a matchmaking system for [GAME…
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