Design a comprehensive research methodology for evaluating game AI systems, procedural content generation algorithms, and their impact on player experience, replayability, and game design innovation.
## CONTEXT Artificial intelligence in games encompasses two fundamentally different research domains: game-playing AI (systems that play games, from chess engines to Dota 2 bots) and game-making AI (systems that generate content, adapt difficulty, create narratives, and shape player experiences). In 2025, the rapid…
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