Create a comprehensive review framework for evaluating accessibility features and inclusive design in indie games, covering motor, visual, auditory, and cognitive accessibility alongside representation and cultural sensitivity.
## CONTEXT Accessibility in gaming has transformed from a niche concern into a central design consideration, with an estimated 400 million gamers worldwide living with some form of disability. The indie space has been both a leader and a laggard in accessibility: titles like Celeste set industry standards for assist…
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