Design a comprehensive multi-game fighting game circuit with a unified ranking system, qualification structure, and championship format that incentivizes consistent competition across a season while maintaining the FGC's grassroots values.
## CONTEXT The FGC has historically lacked the structured circuit systems that define traditional esports leagues, relying instead on independent tournaments with no formal connection between events. This has begun to change with publisher-backed circuits like the Capcom Pro Tour, Tekken World Tour, and Arc System…
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