Design a hint system that maintains immersion while helping players progress through challenges.
Create a progressive hint system for an escape room: Room Name: [ROOM_NAME] Puzzle Count: [PUZZLE_COUNT] Theme: [THEME] Delivery Method: [METHOD - screen/walkie/in-room] Hint Philosophy: [PHILOSOPHY] Average Hints Used: [AVERAGE_HINTS] Develop for each puzzle: 1. Hint Level 1: Subtle nudge in character 2. Hint Level…
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[ROOM_NAME][PUZZLE_COUNT][THEME][PHILOSOPHY][AVERAGE_HINTS]